Evaluate Your Player

Home › Guides

60-Yard Dash Times for College Baseball Recruits

Updated October 2026

The 60-yard dash is baseball’s standard speed test, and it’s on nearly every showcase report. Coaches use it to judge range, baserunning and overall athleticism. Here’s what recruits typically run at each level, by position, plus the arm strength and pop times that go with it.

Quick answer
On this page
  1. 60-yard dash by level and position
  2. Why speed matters more at some positions
  3. Arm strength by position
  4. Catcher pop time by level
  5. How times are measured
  6. Age changes the picture
  7. How to run a faster 60
  8. How to improve pop time
  9. On testing day
  10. Common mistakes
  11. How to share speed with coaches
  12. Common questions

60-yard dash by level and position

Lower is faster. The first time is where a typical recruit starts; the second is a strong recruit.

60-yard dash, seconds
PositionD1D2D3 / NAIAJUCO
Center field6.75–6.457.00–6.607.15–6.657.00–6.70
Corner outfield6.80–6.557.00–6.657.15–6.707.00–6.75
Shortstop / 2B6.80–6.507.00–6.657.20–6.757.10–6.80
Third base7.30–6.857.40–7.007.60–7.107.60–7.05
First base7.35–6.907.45–7.007.65–7.107.65–7.05
Catcher7.35–6.907.50–7.007.70–7.107.70–7.10

For grades, rules and every number at one level, see the D1, D2, D3, NAIA and JUCO requirements. To see the numbers coaches check first at each position, see recruiting standards by position.

Why speed matters more at some positions

Arm strength by position

Throwing velocity, mph
PositionD1D2D3 / NAIAJUCO
Shortstop85–9382–8878–8577–84
Third base85–9380–8876–8476–85
Outfield87–9582–9080–8778–86
Catcher (throw)76–8373–8071–7871–80

Catcher pop time by level

LevelPop time (sec)
D11.95–1.85
D22.10–1.90
JUCO2.10–1.95
D3 / NAIA2.15–1.97

How times are measured

Age changes the picture

How to run a faster 60

How to improve pop time

On testing day

Common mistakes

How to share speed with coaches

Common questions

Is a 7.0 sixty good for college baseball?

A 7.0 fits D2 for most positions and D3, NAIA and JUCO for nearly all of them. For D1, it is quick enough at catcher, first base and third base, but a bit slow for center field or shortstop.

What 60-yard dash time do D1 recruits run?

D1 center fielders and middle infielders usually run about 6.8 or faster, while D1 corner infielders and catchers are recruited around 7.3 to 7.35.

What is a good pop time for a high school catcher?

About 2.10 or faster fits most college levels. D1 programs usually look for 1.95 or faster.

How can I lower my 60-yard dash time?

Work on your first three steps, sprint short starts and full 60s twice a week with full rest, and build leg power with sled pushes, broad jumps and split squats.

More recruiting guides

Know Your Player’s College Level Before You Spend on Showcases and CampsWhat Exit Velocity Do You Need to Play College Baseball?How Hard Do You Need to Throw to Pitch in College?

Ranges are BaseballFuture recruiting targets built from published college recruiting guidelines and recent commit data, checked October 2026. They are planning targets, not NCAA standards. Players get recruited above and below them.